using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Playables; using UnityEngine.UI; public class BYQ_Slider : MonoBehaviour { public PlayableDirector m_PlayableDirector; public Slider m_Slider; public Button m_PlayBtn; // Start is called before the first frame update void Start() { m_Slider.onValueChanged.AddListener(s => { m_PlayableDirector.time = m_PlayableDirector.duration * s; }); m_PlayBtn.onClick.AddListener(() => { m_Slider.value = 0; }); } // Update is called once per frame void Update() { } }