using System.Collections; using System.Collections.Generic; using UnityEngine; public class ArrowCircleGlobalSpeed : MonoBehaviour { // Start is called before the first frame update public ArrowCircleMotion[] arrowCircleMotions; public float Speed = 10f; void Start() { } // Update is called once per frame void Update() { foreach (var item in arrowCircleMotions) { item.speed = Speed; } } }