ToolItemPrefab.Designer.cs 987 B

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  1. /****************************************************************************
  2. * 2024.9 CHIVA
  3. ****************************************************************************/
  4. using UnityEngine;
  5. using UnityEngine.UI;
  6. using QFramework;
  7. namespace QFramework
  8. {
  9. public partial class ToolItemPrefab
  10. {
  11. [SerializeField] public UnityEngine.UI.Image PromptIcon;
  12. [SerializeField] public UnityEngine.UI.Image NormalState;
  13. [SerializeField] public UnityEngine.UI.Image HighterState;
  14. [SerializeField] public UnityEngine.UI.Image HighterIcon;
  15. [SerializeField] public UnityEngine.UI.Image SelectState;
  16. [SerializeField] public UnityEngine.UI.Image ToolIcon;
  17. [SerializeField] public UnityEngine.UI.Text ToolName;
  18. public void Clear()
  19. {
  20. PromptIcon = null;
  21. NormalState = null;
  22. HighterState = null;
  23. HighterIcon = null;
  24. SelectState = null;
  25. ToolIcon = null;
  26. ToolName = null;
  27. }
  28. public override string ComponentName
  29. {
  30. get { return "ToolItemPrefab";}
  31. }
  32. }
  33. }