PranticeResultItem.Designer.cs 671 B

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  1. /****************************************************************************
  2. * 2024.6 LXD
  3. ****************************************************************************/
  4. using UnityEngine;
  5. using UnityEngine.UI;
  6. using QFramework;
  7. namespace QFramework
  8. {
  9. public partial class PranticeResultItem
  10. {
  11. [SerializeField] public UnityEngine.UI.Text StepID;
  12. [SerializeField] public UnityEngine.UI.Text StepDesctript;
  13. [SerializeField] public UnityEngine.UI.Text ScoreSituation;
  14. public void Clear()
  15. {
  16. StepID = null;
  17. StepDesctript = null;
  18. ScoreSituation = null;
  19. }
  20. public override string ComponentName
  21. {
  22. get { return "PranticeResultItem";}
  23. }
  24. }
  25. }