JianTou.FBX.meta 3.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158
  1. fileFormatVersion: 2
  2. guid: 4bed77db5c38b2e479eaf532a8ef3cda
  3. ModelImporter:
  4. serializedVersion: 19301
  5. internalIDToNameTable:
  6. - first:
  7. 1: 100000
  8. second: //RootNode
  9. - first:
  10. 4: 400000
  11. second: //RootNode
  12. - first:
  13. 21: 2100000
  14. second: 01___Default
  15. - first:
  16. 23: 2300000
  17. second: //RootNode
  18. - first:
  19. 33: 3300000
  20. second: //RootNode
  21. - first:
  22. 43: 4300000
  23. second: Box005
  24. - first:
  25. 74: 7400000
  26. second: Take 001
  27. - first:
  28. 95: 9500000
  29. second: //RootNode
  30. - first:
  31. 111: 11100000
  32. second: //RootNode
  33. externalObjects:
  34. - first:
  35. type: UnityEngine:Material
  36. assembly: UnityEngine.CoreModule
  37. name: 01___Default
  38. second: {fileID: 2100000, guid: 353c456451690ac48b9d882bec86dc46, type: 2}
  39. materials:
  40. materialImportMode: 1
  41. materialName: 0
  42. materialSearch: 1
  43. materialLocation: 1
  44. animations:
  45. legacyGenerateAnimations: 4
  46. bakeSimulation: 0
  47. resampleCurves: 1
  48. optimizeGameObjects: 0
  49. motionNodeName:
  50. rigImportErrors:
  51. rigImportWarnings:
  52. animationImportErrors:
  53. animationImportWarnings:
  54. animationRetargetingWarnings:
  55. animationDoRetargetingWarnings: 0
  56. importAnimatedCustomProperties: 0
  57. importConstraints: 0
  58. animationCompression: 1
  59. animationRotationError: 0.5
  60. animationPositionError: 0.5
  61. animationScaleError: 0.5
  62. animationWrapMode: 0
  63. extraExposedTransformPaths: []
  64. extraUserProperties: []
  65. clipAnimations:
  66. - serializedVersion: 16
  67. name: Take 001
  68. takeName: Take 001
  69. internalID: 0
  70. firstFrame: 0
  71. lastFrame: 60
  72. wrapMode: 2
  73. orientationOffsetY: 0
  74. level: 0
  75. cycleOffset: 0
  76. loop: 1
  77. hasAdditiveReferencePose: 0
  78. loopTime: 1
  79. loopBlend: 0
  80. loopBlendOrientation: 0
  81. loopBlendPositionY: 0
  82. loopBlendPositionXZ: 0
  83. keepOriginalOrientation: 0
  84. keepOriginalPositionY: 1
  85. keepOriginalPositionXZ: 0
  86. heightFromFeet: 0
  87. mirror: 0
  88. bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
  89. curves: []
  90. events: []
  91. transformMask: []
  92. maskType: 3
  93. maskSource: {instanceID: 0}
  94. additiveReferencePoseFrame: 0
  95. isReadable: 1
  96. meshes:
  97. lODScreenPercentages: []
  98. globalScale: 1
  99. meshCompression: 0
  100. addColliders: 0
  101. useSRGBMaterialColor: 1
  102. sortHierarchyByName: 1
  103. importVisibility: 1
  104. importBlendShapes: 1
  105. importCameras: 1
  106. importLights: 1
  107. fileIdsGeneration: 1
  108. swapUVChannels: 0
  109. generateSecondaryUV: 0
  110. useFileUnits: 1
  111. keepQuads: 0
  112. weldVertices: 1
  113. preserveHierarchy: 0
  114. skinWeightsMode: 0
  115. maxBonesPerVertex: 4
  116. minBoneWeight: 0.001
  117. meshOptimizationFlags: -1
  118. indexFormat: 0
  119. secondaryUVAngleDistortion: 8
  120. secondaryUVAreaDistortion: 15.000001
  121. secondaryUVHardAngle: 88
  122. secondaryUVPackMargin: 4
  123. useFileScale: 1
  124. tangentSpace:
  125. normalSmoothAngle: 60
  126. normalImportMode: 0
  127. tangentImportMode: 3
  128. normalCalculationMode: 4
  129. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
  130. blendShapeNormalImportMode: 1
  131. normalSmoothingSource: 0
  132. referencedClips: []
  133. importAnimation: 1
  134. humanDescription:
  135. serializedVersion: 3
  136. human: []
  137. skeleton: []
  138. armTwist: 0.5
  139. foreArmTwist: 0.5
  140. upperLegTwist: 0.5
  141. legTwist: 0.5
  142. armStretch: 0.05
  143. legStretch: 0.05
  144. feetSpacing: 0
  145. globalScale: 1
  146. rootMotionBoneName:
  147. hasTranslationDoF: 0
  148. hasExtraRoot: 0
  149. skeletonHasParents: 1
  150. lastHumanDescriptionAvatarSource: {instanceID: 0}
  151. autoGenerateAvatarMappingIfUnspecified: 1
  152. animationType: 1
  153. humanoidOversampling: 1
  154. avatarSetup: 0
  155. additionalBone: 0
  156. userData:
  157. assetBundleName:
  158. assetBundleVariant: