LocalizeDropdown.cs 2.7 KB

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using System.Collections.Generic;
  4. namespace I2.Loc
  5. {
  6. #if !UNITY_5_0 && !UNITY_5_1
  7. [AddComponentMenu("I2/Localization/Localize Dropdown")]
  8. public class LocalizeDropdown : MonoBehaviour
  9. {
  10. public List<string> _Terms = new List<string>();
  11. public void Start()
  12. {
  13. LocalizationManager.OnLocalizeEvent += OnLocalize;
  14. OnLocalize();
  15. }
  16. public void OnDestroy()
  17. {
  18. LocalizationManager.OnLocalizeEvent -= OnLocalize;
  19. }
  20. void OnEnable()
  21. {
  22. if (_Terms.Count == 0)
  23. FillValues();
  24. OnLocalize ();
  25. }
  26. public void OnLocalize()
  27. {
  28. if (!enabled || gameObject==null || !gameObject.activeInHierarchy)
  29. return;
  30. if (string.IsNullOrEmpty(LocalizationManager.CurrentLanguage))
  31. return;
  32. UpdateLocalization();
  33. }
  34. void FillValues()
  35. {
  36. var _Dropdown = GetComponent<Dropdown>();
  37. if (_Dropdown == null && I2Utils.IsPlaying())
  38. {
  39. #if TextMeshPro
  40. FillValuesTMPro();
  41. #endif
  42. return;
  43. }
  44. foreach (var term in _Dropdown.options)
  45. {
  46. _Terms.Add(term.text);
  47. }
  48. }
  49. public void UpdateLocalization()
  50. {
  51. var _Dropdown = GetComponent<Dropdown>();
  52. if (_Dropdown == null)
  53. {
  54. #if TextMeshPro
  55. UpdateLocalizationTMPro();
  56. #endif
  57. return;
  58. }
  59. _Dropdown.options.Clear();
  60. foreach (var term in _Terms)
  61. {
  62. var translation = LocalizationManager.GetTranslation(term);
  63. _Dropdown.options.Add( new Dropdown.OptionData( translation ) );
  64. }
  65. _Dropdown.RefreshShownValue();
  66. }
  67. #if TextMeshPro
  68. public void UpdateLocalizationTMPro()
  69. {
  70. var _Dropdown = GetComponent<TMPro.TMP_Dropdown>();
  71. if (_Dropdown == null)
  72. return;
  73. _Dropdown.options.Clear();
  74. foreach (var term in _Terms)
  75. {
  76. var translation = LocalizationManager.GetTranslation(term);
  77. _Dropdown.options.Add(new TMPro.TMP_Dropdown.OptionData(translation));
  78. }
  79. _Dropdown.RefreshShownValue();
  80. }
  81. void FillValuesTMPro()
  82. {
  83. var _Dropdown = GetComponent<TMPro.TMP_Dropdown>();
  84. if (_Dropdown == null)
  85. return;
  86. foreach (var term in _Dropdown.options)
  87. {
  88. _Terms.Add(term.text);
  89. }
  90. }
  91. #endif
  92. }
  93. #endif
  94. }