TranslationJob_Main.cs 3.5 KB

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  1. using UnityEngine;
  2. using System;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using System.Text;
  6. using System.Text.RegularExpressions;
  7. using System.Linq;
  8. namespace I2.Loc
  9. {
  10. using TranslationDictionary = Dictionary<string, TranslationQuery>;
  11. public class TranslationJob_Main : TranslationJob
  12. {
  13. TranslationJob_WEB mWeb;
  14. TranslationJob_POST mPost;
  15. TranslationJob_GET mGet;
  16. TranslationDictionary _requests;
  17. GoogleTranslation.fnOnTranslationReady _OnTranslationReady;
  18. public string mErrorMessage;
  19. public TranslationJob_Main(TranslationDictionary requests, GoogleTranslation.fnOnTranslationReady OnTranslationReady)
  20. {
  21. _requests = requests;
  22. _OnTranslationReady = OnTranslationReady;
  23. //mWeb = new TranslationJob_WEB(requests, OnTranslationReady);
  24. mPost = new TranslationJob_POST(requests, OnTranslationReady);
  25. }
  26. public override eJobState GetState()
  27. {
  28. if (mWeb != null)
  29. {
  30. var state = mWeb.GetState();
  31. switch (state)
  32. {
  33. case eJobState.Running: return eJobState.Running;
  34. case eJobState.Succeeded:
  35. {
  36. mJobState = eJobState.Succeeded;
  37. break;
  38. }
  39. case eJobState.Failed:
  40. {
  41. mWeb.Dispose();
  42. mWeb = null;
  43. mPost = new TranslationJob_POST(_requests, _OnTranslationReady);
  44. break;
  45. }
  46. }
  47. }
  48. if (mPost != null)
  49. {
  50. var state = mPost.GetState();
  51. switch (state)
  52. {
  53. case eJobState.Running: return eJobState.Running;
  54. case eJobState.Succeeded:
  55. {
  56. mJobState = eJobState.Succeeded;
  57. break;
  58. }
  59. case eJobState.Failed:
  60. {
  61. mPost.Dispose();
  62. mPost = null;
  63. mGet = new TranslationJob_GET(_requests, _OnTranslationReady);
  64. break;
  65. }
  66. }
  67. }
  68. if (mGet != null)
  69. {
  70. var state = mGet.GetState();
  71. switch (state)
  72. {
  73. case eJobState.Running: return eJobState.Running;
  74. case eJobState.Succeeded:
  75. {
  76. mJobState = eJobState.Succeeded;
  77. break;
  78. }
  79. case eJobState.Failed:
  80. {
  81. mErrorMessage = mGet.mErrorMessage;
  82. if (_OnTranslationReady != null)
  83. _OnTranslationReady(_requests, mErrorMessage);
  84. mGet.Dispose();
  85. mGet = null;
  86. break;
  87. }
  88. }
  89. }
  90. return mJobState;
  91. }
  92. public override void Dispose()
  93. {
  94. if (mPost != null) mPost.Dispose();
  95. if (mGet != null) mGet.Dispose();
  96. mPost = null;
  97. mGet = null;
  98. }
  99. }
  100. }