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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using ChivaXR.Op;
- using UnityEngine.UI;
- public class OpTrigger_Slider : OperationData_ValueMode
- {
- public Slider slider;
- private void Awake()
- {
- slider.onValueChanged.AddListener(OnSliderValueChanged);
- }
- public void OnSliderValueChanged(float value)
- {
- OpValue = value;
- }
- public override void SetDataStateValue(float value)
- {
- throw new System.NotImplementedException();
- }
- }
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