ToolLibraryForm.Designer.cs 1.0 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455
  1. using System;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using QFramework;
  5. namespace QFramework
  6. {
  7. // Generate Id:a9ea04ef-fde2-4a5d-b28d-e155ab15967f
  8. public partial class ToolLibraryForm
  9. {
  10. public const string Name = "ToolLibraryForm";
  11. [SerializeField]
  12. public ToolLibrarySelectElement ToolLibrarySelectElement;
  13. [SerializeField]
  14. public ToolMessageElement ToolMessageElement;
  15. [SerializeField]
  16. public ToolTypeElement ToolTypeElement;
  17. [SerializeField]
  18. public UnityEngine.UI.Button CloseBtn;
  19. private ToolLibraryFormData mPrivateData = null;
  20. protected override void ClearUIComponents()
  21. {
  22. ToolLibrarySelectElement = null;
  23. ToolMessageElement = null;
  24. ToolTypeElement = null;
  25. CloseBtn = null;
  26. mData = null;
  27. }
  28. public ToolLibraryFormData Data
  29. {
  30. get
  31. {
  32. return mData;
  33. }
  34. }
  35. ToolLibraryFormData mData
  36. {
  37. get
  38. {
  39. return mPrivateData ?? (mPrivateData = new ToolLibraryFormData());
  40. }
  41. set
  42. {
  43. mUIData = value;
  44. mPrivateData = value;
  45. }
  46. }
  47. }
  48. }