ChanllResultItem.Designer.cs 732 B

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  1. /****************************************************************************
  2. * 2024.6 LXD
  3. ****************************************************************************/
  4. using UnityEngine;
  5. using UnityEngine.UI;
  6. using QFramework;
  7. namespace QFramework
  8. {
  9. public partial class ChanllResultItem
  10. {
  11. [SerializeField] public UnityEngine.UI.Image Bg;
  12. [SerializeField] public UnityEngine.UI.Text StepID;
  13. [SerializeField] public UnityEngine.UI.Text StepDesctript;
  14. [SerializeField] public UnityEngine.UI.Text ScoreSituation;
  15. public void Clear()
  16. {
  17. Bg = null;
  18. StepID = null;
  19. StepDesctript = null;
  20. ScoreSituation = null;
  21. }
  22. public override string ComponentName
  23. {
  24. get { return "ChanllResultItem";}
  25. }
  26. }
  27. }