CurvedUIOpTip.prefab 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2279942346522588119
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 2279942346522588112}
  12. - component: {fileID: 2279942346522588115}
  13. - component: {fileID: 2279942346522588114}
  14. - component: {fileID: 2279942346522588113}
  15. m_Layer: 5
  16. m_Name: Text
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &2279942346522588112
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 2279942346522588119}
  29. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_Children: []
  33. m_Father: {fileID: 2279942348132793953}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0, y: 0}
  37. m_AnchorMax: {x: 1, y: 1}
  38. m_AnchoredPosition: {x: 0, y: 0}
  39. m_SizeDelta: {x: -950, y: 0}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &2279942346522588115
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 2279942346522588119}
  48. m_CullTransparentMesh: 0
  49. --- !u!114 &2279942346522588114
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 2279942346522588119}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 1
  64. m_Maskable: 1
  65. m_OnCullStateChanged:
  66. m_PersistentCalls:
  67. m_Calls: []
  68. m_FontData:
  69. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  70. m_FontSize: 61
  71. m_FontStyle: 0
  72. m_BestFit: 0
  73. m_MinSize: 10
  74. m_MaxSize: 67
  75. m_Alignment: 4
  76. m_AlignByGeometry: 0
  77. m_RichText: 1
  78. m_HorizontalOverflow: 0
  79. m_VerticalOverflow: 0
  80. m_LineSpacing: 1
  81. m_Text: "\u4F7F\u7528\u5207\u5272\u673A\u5207\u5272\u538B\u529B\u6D4B\u70B9\u5BFC\u7BA1"
  82. --- !u!114 &2279942346522588113
  83. MonoBehaviour:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. m_GameObject: {fileID: 2279942346522588119}
  89. m_Enabled: 1
  90. m_EditorHideFlags: 0
  91. m_Script: {fileID: 11500000, guid: 4e62188adca544cf1b96ccf1630f15f9, type: 3}
  92. m_Name:
  93. m_EditorClassIdentifier:
  94. DoNotTesselate: 0
  95. savedPos: {x: 0, y: 0.0000035537623, z: -0.000011548233}
  96. savedUp: {x: 0, y: 1, z: 0}
  97. savedRectSize: {x: 695, y: 270.6}
  98. savedColor: {r: 1, g: 1, b: 1, a: 1}
  99. savedTextUV0: {x: 0.2421875, y: 0.25390625}
  100. savedFill: 0
  101. --- !u!1 &2279942347148211003
  102. GameObject:
  103. m_ObjectHideFlags: 0
  104. m_CorrespondingSourceObject: {fileID: 0}
  105. m_PrefabInstance: {fileID: 0}
  106. m_PrefabAsset: {fileID: 0}
  107. serializedVersion: 6
  108. m_Component:
  109. - component: {fileID: 2279942347148210948}
  110. - component: {fileID: 2279942347148210944}
  111. - component: {fileID: 2279942347148210951}
  112. - component: {fileID: 2279942347148210949}
  113. - component: {fileID: 1637521643971123186}
  114. - component: {fileID: 533420332449372561}
  115. - component: {fileID: 4423235141525273096}
  116. m_Layer: 5
  117. m_Name: Canvas
  118. m_TagString: Untagged
  119. m_Icon: {fileID: 0}
  120. m_NavMeshLayer: 0
  121. m_StaticEditorFlags: 0
  122. m_IsActive: 1
  123. --- !u!224 &2279942347148210948
  124. RectTransform:
  125. m_ObjectHideFlags: 0
  126. m_CorrespondingSourceObject: {fileID: 0}
  127. m_PrefabInstance: {fileID: 0}
  128. m_PrefabAsset: {fileID: 0}
  129. m_GameObject: {fileID: 2279942347148211003}
  130. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  131. m_LocalPosition: {x: 0, y: 0, z: 0}
  132. m_LocalScale: {x: 1, y: 1, z: 1}
  133. m_Children:
  134. - {fileID: 2279942348132793953}
  135. m_Father: {fileID: 2279942347681075590}
  136. m_RootOrder: 0
  137. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  138. m_AnchorMin: {x: 0, y: 0}
  139. m_AnchorMax: {x: 0, y: 0}
  140. m_AnchoredPosition: {x: 0, y: 0}
  141. m_SizeDelta: {x: 1920, y: 1080}
  142. m_Pivot: {x: 0.5, y: 0.5}
  143. --- !u!223 &2279942347148210944
  144. Canvas:
  145. m_ObjectHideFlags: 0
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInstance: {fileID: 0}
  148. m_PrefabAsset: {fileID: 0}
  149. m_GameObject: {fileID: 2279942347148211003}
  150. m_Enabled: 1
  151. serializedVersion: 3
  152. m_RenderMode: 2
  153. m_Camera: {fileID: 0}
  154. m_PlaneDistance: 100
  155. m_PixelPerfect: 0
  156. m_ReceivesEvents: 1
  157. m_OverrideSorting: 0
  158. m_OverridePixelPerfect: 0
  159. m_SortingBucketNormalizedSize: 0
  160. m_AdditionalShaderChannelsFlag: 0
  161. m_SortingLayerID: 0
  162. m_SortingOrder: 0
  163. m_TargetDisplay: 0
  164. --- !u!114 &2279942347148210951
  165. MonoBehaviour:
  166. m_ObjectHideFlags: 0
  167. m_CorrespondingSourceObject: {fileID: 0}
  168. m_PrefabInstance: {fileID: 0}
  169. m_PrefabAsset: {fileID: 0}
  170. m_GameObject: {fileID: 2279942347148211003}
  171. m_Enabled: 1
  172. m_EditorHideFlags: 0
  173. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  174. m_Name:
  175. m_EditorClassIdentifier:
  176. m_UiScaleMode: 0
  177. m_ReferencePixelsPerUnit: 100
  178. m_ScaleFactor: 1
  179. m_ReferenceResolution: {x: 800, y: 600}
  180. m_ScreenMatchMode: 0
  181. m_MatchWidthOrHeight: 0
  182. m_PhysicalUnit: 3
  183. m_FallbackScreenDPI: 96
  184. m_DefaultSpriteDPI: 96
  185. m_DynamicPixelsPerUnit: 1
  186. --- !u!114 &2279942347148210949
  187. MonoBehaviour:
  188. m_ObjectHideFlags: 0
  189. m_CorrespondingSourceObject: {fileID: 0}
  190. m_PrefabInstance: {fileID: 0}
  191. m_PrefabAsset: {fileID: 0}
  192. m_GameObject: {fileID: 2279942347148211003}
  193. m_Enabled: 1
  194. m_EditorHideFlags: 0
  195. m_Script: {fileID: 11500000, guid: a783f671592674b589cfc4953e28656b, type: 3}
  196. m_Name:
  197. m_EditorClassIdentifier:
  198. shape: 0
  199. controller: 0
  200. quality: 1.178
  201. interactable: 1
  202. blocksRaycasts: 1
  203. raycastMyLayerOnly: 0
  204. angle: 87
  205. preserveAspect: 1
  206. vertAngle: 90
  207. ringFill: 0.5
  208. ringExternalDiamater: 1000
  209. ringFlipVertical: 0
  210. --- !u!114 &1637521643971123186
  211. MonoBehaviour:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 2279942347148211003}
  217. m_Enabled: 1
  218. m_EditorHideFlags: 0
  219. m_Script: {fileID: 11500000, guid: ba045fa4943b5428da9ef8508c8ada33, type: 3}
  220. m_Name:
  221. m_EditorClassIdentifier:
  222. m_IgnoreReversedGraphics: 1
  223. m_BlockingObjects: 0
  224. m_BlockingMask:
  225. serializedVersion: 2
  226. m_Bits: 6967
  227. showDebug: 0
  228. --- !u!33 &533420332449372561
  229. MeshFilter:
  230. m_ObjectHideFlags: 0
  231. m_CorrespondingSourceObject: {fileID: 0}
  232. m_PrefabInstance: {fileID: 0}
  233. m_PrefabAsset: {fileID: 0}
  234. m_GameObject: {fileID: 2279942347148211003}
  235. m_Mesh: {fileID: 0}
  236. --- !u!64 &4423235141525273096
  237. MeshCollider:
  238. m_ObjectHideFlags: 0
  239. m_CorrespondingSourceObject: {fileID: 0}
  240. m_PrefabInstance: {fileID: 0}
  241. m_PrefabAsset: {fileID: 0}
  242. m_GameObject: {fileID: 2279942347148211003}
  243. m_Material: {fileID: 0}
  244. m_IsTrigger: 0
  245. m_Enabled: 1
  246. serializedVersion: 4
  247. m_Convex: 0
  248. m_CookingOptions: 30
  249. m_Mesh: {fileID: 0}
  250. --- !u!1 &2279942347681075589
  251. GameObject:
  252. m_ObjectHideFlags: 0
  253. m_CorrespondingSourceObject: {fileID: 0}
  254. m_PrefabInstance: {fileID: 0}
  255. m_PrefabAsset: {fileID: 0}
  256. serializedVersion: 6
  257. m_Component:
  258. - component: {fileID: 2279942347681075590}
  259. - component: {fileID: 6458102526462512469}
  260. m_Layer: 0
  261. m_Name: CurvedUIOpTip
  262. m_TagString: Untagged
  263. m_Icon: {fileID: 0}
  264. m_NavMeshLayer: 0
  265. m_StaticEditorFlags: 0
  266. m_IsActive: 1
  267. --- !u!4 &2279942347681075590
  268. Transform:
  269. m_ObjectHideFlags: 0
  270. m_CorrespondingSourceObject: {fileID: 0}
  271. m_PrefabInstance: {fileID: 0}
  272. m_PrefabAsset: {fileID: 0}
  273. m_GameObject: {fileID: 2279942347681075589}
  274. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  275. m_LocalPosition: {x: -0, y: -0.028, z: 0.215}
  276. m_LocalScale: {x: 0.00025387926, y: 0.00025387926, z: 0.00025387926}
  277. m_Children:
  278. - {fileID: 2279942347148210948}
  279. m_Father: {fileID: 0}
  280. m_RootOrder: 0
  281. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  282. --- !u!114 &6458102526462512469
  283. MonoBehaviour:
  284. m_ObjectHideFlags: 0
  285. m_CorrespondingSourceObject: {fileID: 0}
  286. m_PrefabInstance: {fileID: 0}
  287. m_PrefabAsset: {fileID: 0}
  288. m_GameObject: {fileID: 2279942347681075589}
  289. m_Enabled: 1
  290. m_EditorHideFlags: 0
  291. m_Script: {fileID: 11500000, guid: 903b977bd1ff1fd4da00e074aefcbe62, type: 3}
  292. m_Name:
  293. m_EditorClassIdentifier:
  294. --- !u!1 &2279942348132793952
  295. GameObject:
  296. m_ObjectHideFlags: 0
  297. m_CorrespondingSourceObject: {fileID: 0}
  298. m_PrefabInstance: {fileID: 0}
  299. m_PrefabAsset: {fileID: 0}
  300. serializedVersion: 6
  301. m_Component:
  302. - component: {fileID: 2279942348132793953}
  303. - component: {fileID: 2279942348132793964}
  304. - component: {fileID: 2279942348132793955}
  305. - component: {fileID: 2279942348132793954}
  306. m_Layer: 5
  307. m_Name: Image
  308. m_TagString: Untagged
  309. m_Icon: {fileID: 0}
  310. m_NavMeshLayer: 0
  311. m_StaticEditorFlags: 0
  312. m_IsActive: 1
  313. --- !u!224 &2279942348132793953
  314. RectTransform:
  315. m_ObjectHideFlags: 0
  316. m_CorrespondingSourceObject: {fileID: 0}
  317. m_PrefabInstance: {fileID: 0}
  318. m_PrefabAsset: {fileID: 0}
  319. m_GameObject: {fileID: 2279942348132793952}
  320. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  321. m_LocalPosition: {x: 0, y: 0, z: 0}
  322. m_LocalScale: {x: 1, y: 1, z: 1}
  323. m_Children:
  324. - {fileID: 2279942346522588112}
  325. m_Father: {fileID: 2279942347148210948}
  326. m_RootOrder: 0
  327. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  328. m_AnchorMin: {x: 0.5, y: 0.5}
  329. m_AnchorMax: {x: 0.5, y: 0.5}
  330. m_AnchoredPosition: {x: 0, y: 0}
  331. m_SizeDelta: {x: 1645, y: 270.6}
  332. m_Pivot: {x: 0.5, y: 0.5}
  333. --- !u!222 &2279942348132793964
  334. CanvasRenderer:
  335. m_ObjectHideFlags: 0
  336. m_CorrespondingSourceObject: {fileID: 0}
  337. m_PrefabInstance: {fileID: 0}
  338. m_PrefabAsset: {fileID: 0}
  339. m_GameObject: {fileID: 2279942348132793952}
  340. m_CullTransparentMesh: 0
  341. --- !u!114 &2279942348132793955
  342. MonoBehaviour:
  343. m_ObjectHideFlags: 0
  344. m_CorrespondingSourceObject: {fileID: 0}
  345. m_PrefabInstance: {fileID: 0}
  346. m_PrefabAsset: {fileID: 0}
  347. m_GameObject: {fileID: 2279942348132793952}
  348. m_Enabled: 1
  349. m_EditorHideFlags: 0
  350. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  351. m_Name:
  352. m_EditorClassIdentifier:
  353. m_Material: {fileID: 0}
  354. m_Color: {r: 0.4528302, g: 0.4528302, b: 0.4528302, a: 0.3529412}
  355. m_RaycastTarget: 1
  356. m_Maskable: 1
  357. m_OnCullStateChanged:
  358. m_PersistentCalls:
  359. m_Calls: []
  360. m_Sprite: {fileID: 0}
  361. m_Type: 0
  362. m_PreserveAspect: 0
  363. m_FillCenter: 1
  364. m_FillMethod: 4
  365. m_FillAmount: 1
  366. m_FillClockwise: 1
  367. m_FillOrigin: 0
  368. m_UseSpriteMesh: 0
  369. m_PixelsPerUnitMultiplier: 1
  370. --- !u!114 &2279942348132793954
  371. MonoBehaviour:
  372. m_ObjectHideFlags: 0
  373. m_CorrespondingSourceObject: {fileID: 0}
  374. m_PrefabInstance: {fileID: 0}
  375. m_PrefabAsset: {fileID: 0}
  376. m_GameObject: {fileID: 2279942348132793952}
  377. m_Enabled: 1
  378. m_EditorHideFlags: 0
  379. m_Script: {fileID: 11500000, guid: 4e62188adca544cf1b96ccf1630f15f9, type: 3}
  380. m_Name:
  381. m_EditorClassIdentifier:
  382. DoNotTesselate: 0
  383. savedPos: {x: 0.00005722046, y: -0.00000047683716, z: 0}
  384. savedUp: {x: 0, y: 1, z: 0}
  385. savedRectSize: {x: 1645, y: 270.6}
  386. savedColor: {r: 0.4528302, g: 0.4528302, b: 0.4528302, a: 0.3529412}
  387. savedTextUV0: {x: 0, y: 0}
  388. savedFill: 1