ToolTips.prefab 6.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &6554937559801726248
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 6554937559801726255}
  12. - component: {fileID: 6554937559801726253}
  13. - component: {fileID: 6554937559801726254}
  14. m_Layer: 0
  15. m_Name: Text
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &6554937559801726255
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 6554937559801726248}
  28. m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
  29. m_LocalPosition: {x: 0, y: 0.28, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children:
  32. - {fileID: 6554937560730540338}
  33. m_Father: {fileID: 6554937560726388046}
  34. m_RootOrder: 0
  35. m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
  36. --- !u!23 &6554937559801726253
  37. MeshRenderer:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 6554937559801726248}
  43. m_Enabled: 1
  44. m_CastShadows: 1
  45. m_ReceiveShadows: 1
  46. m_DynamicOccludee: 1
  47. m_MotionVectors: 1
  48. m_LightProbeUsage: 1
  49. m_ReflectionProbeUsage: 1
  50. m_RayTracingMode: 2
  51. m_RenderingLayerMask: 1
  52. m_RendererPriority: 0
  53. m_Materials:
  54. - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0}
  55. m_StaticBatchInfo:
  56. firstSubMesh: 0
  57. subMeshCount: 0
  58. m_StaticBatchRoot: {fileID: 0}
  59. m_ProbeAnchor: {fileID: 0}
  60. m_LightProbeVolumeOverride: {fileID: 0}
  61. m_ScaleInLightmap: 1
  62. m_ReceiveGI: 1
  63. m_PreserveUVs: 0
  64. m_IgnoreNormalsForChartDetection: 0
  65. m_ImportantGI: 0
  66. m_StitchLightmapSeams: 1
  67. m_SelectedEditorRenderState: 3
  68. m_MinimumChartSize: 4
  69. m_AutoUVMaxDistance: 0.5
  70. m_AutoUVMaxAngle: 89
  71. m_LightmapParameters: {fileID: 0}
  72. m_SortingLayerID: 0
  73. m_SortingLayer: 0
  74. m_SortingOrder: 0
  75. --- !u!102 &6554937559801726254
  76. TextMesh:
  77. serializedVersion: 3
  78. m_ObjectHideFlags: 0
  79. m_CorrespondingSourceObject: {fileID: 0}
  80. m_PrefabInstance: {fileID: 0}
  81. m_PrefabAsset: {fileID: 0}
  82. m_GameObject: {fileID: 6554937559801726248}
  83. m_Text: "\u7EDD\u7F18\u5265\u5207\u5200"
  84. m_OffsetZ: 0
  85. m_CharacterSize: 0.01
  86. m_LineSpacing: 1
  87. m_Anchor: 4
  88. m_Alignment: 0
  89. m_TabSize: 4
  90. m_FontSize: 52
  91. m_FontStyle: 0
  92. m_RichText: 1
  93. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  94. m_Color:
  95. serializedVersion: 2
  96. rgba: 4294967295
  97. --- !u!1 &6554937560726388047
  98. GameObject:
  99. m_ObjectHideFlags: 0
  100. m_CorrespondingSourceObject: {fileID: 0}
  101. m_PrefabInstance: {fileID: 0}
  102. m_PrefabAsset: {fileID: 0}
  103. serializedVersion: 6
  104. m_Component:
  105. - component: {fileID: 6554937560726388046}
  106. - component: {fileID: 6554937560726388045}
  107. m_Layer: 0
  108. m_Name: ToolTips
  109. m_TagString: Untagged
  110. m_Icon: {fileID: 0}
  111. m_NavMeshLayer: 0
  112. m_StaticEditorFlags: 0
  113. m_IsActive: 1
  114. --- !u!4 &6554937560726388046
  115. Transform:
  116. m_ObjectHideFlags: 0
  117. m_CorrespondingSourceObject: {fileID: 0}
  118. m_PrefabInstance: {fileID: 0}
  119. m_PrefabAsset: {fileID: 0}
  120. m_GameObject: {fileID: 6554937560726388047}
  121. m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
  122. m_LocalPosition: {x: -4.89, y: 0.2914, z: -0.112}
  123. m_LocalScale: {x: 1, y: 1, z: 1}
  124. m_Children:
  125. - {fileID: 6554937559801726255}
  126. m_Father: {fileID: 0}
  127. m_RootOrder: 0
  128. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  129. --- !u!114 &6554937560726388045
  130. MonoBehaviour:
  131. m_ObjectHideFlags: 0
  132. m_CorrespondingSourceObject: {fileID: 0}
  133. m_PrefabInstance: {fileID: 0}
  134. m_PrefabAsset: {fileID: 0}
  135. m_GameObject: {fileID: 6554937560726388047}
  136. m_Enabled: 1
  137. m_EditorHideFlags: 0
  138. m_Script: {fileID: 11500000, guid: 4af635263341430438034201977eddad, type: 3}
  139. m_Name:
  140. m_EditorClassIdentifier:
  141. mainCamera: {fileID: 0}
  142. isActive: 0
  143. --- !u!1 &6554937560730540339
  144. GameObject:
  145. m_ObjectHideFlags: 0
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInstance: {fileID: 0}
  148. m_PrefabAsset: {fileID: 0}
  149. serializedVersion: 6
  150. m_Component:
  151. - component: {fileID: 6554937560730540338}
  152. - component: {fileID: 6554937560730540343}
  153. - component: {fileID: 6554937560730540336}
  154. - component: {fileID: 6554937560730540337}
  155. m_Layer: 0
  156. m_Name: Cylinder
  157. m_TagString: Untagged
  158. m_Icon: {fileID: 0}
  159. m_NavMeshLayer: 0
  160. m_StaticEditorFlags: 0
  161. m_IsActive: 1
  162. --- !u!4 &6554937560730540338
  163. Transform:
  164. m_ObjectHideFlags: 0
  165. m_CorrespondingSourceObject: {fileID: 0}
  166. m_PrefabInstance: {fileID: 0}
  167. m_PrefabAsset: {fileID: 0}
  168. m_GameObject: {fileID: 6554937560730540339}
  169. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  170. m_LocalPosition: {x: 0.000000061468, y: -0.1595, z: 0.012}
  171. m_LocalScale: {x: 0.0038687205, y: 0.11982008, z: 0.0038687205}
  172. m_Children: []
  173. m_Father: {fileID: 6554937559801726255}
  174. m_RootOrder: 0
  175. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  176. --- !u!33 &6554937560730540343
  177. MeshFilter:
  178. m_ObjectHideFlags: 0
  179. m_CorrespondingSourceObject: {fileID: 0}
  180. m_PrefabInstance: {fileID: 0}
  181. m_PrefabAsset: {fileID: 0}
  182. m_GameObject: {fileID: 6554937560730540339}
  183. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  184. --- !u!23 &6554937560730540336
  185. MeshRenderer:
  186. m_ObjectHideFlags: 0
  187. m_CorrespondingSourceObject: {fileID: 0}
  188. m_PrefabInstance: {fileID: 0}
  189. m_PrefabAsset: {fileID: 0}
  190. m_GameObject: {fileID: 6554937560730540339}
  191. m_Enabled: 1
  192. m_CastShadows: 1
  193. m_ReceiveShadows: 1
  194. m_DynamicOccludee: 1
  195. m_MotionVectors: 1
  196. m_LightProbeUsage: 1
  197. m_ReflectionProbeUsage: 1
  198. m_RayTracingMode: 2
  199. m_RenderingLayerMask: 1
  200. m_RendererPriority: 0
  201. m_Materials:
  202. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  203. m_StaticBatchInfo:
  204. firstSubMesh: 0
  205. subMeshCount: 0
  206. m_StaticBatchRoot: {fileID: 0}
  207. m_ProbeAnchor: {fileID: 0}
  208. m_LightProbeVolumeOverride: {fileID: 0}
  209. m_ScaleInLightmap: 1
  210. m_ReceiveGI: 1
  211. m_PreserveUVs: 0
  212. m_IgnoreNormalsForChartDetection: 0
  213. m_ImportantGI: 0
  214. m_StitchLightmapSeams: 1
  215. m_SelectedEditorRenderState: 3
  216. m_MinimumChartSize: 4
  217. m_AutoUVMaxDistance: 0.5
  218. m_AutoUVMaxAngle: 89
  219. m_LightmapParameters: {fileID: 0}
  220. m_SortingLayerID: 0
  221. m_SortingLayer: 0
  222. m_SortingOrder: 0
  223. --- !u!136 &6554937560730540337
  224. CapsuleCollider:
  225. m_ObjectHideFlags: 0
  226. m_CorrespondingSourceObject: {fileID: 0}
  227. m_PrefabInstance: {fileID: 0}
  228. m_PrefabAsset: {fileID: 0}
  229. m_GameObject: {fileID: 6554937560730540339}
  230. m_Material: {fileID: 0}
  231. m_IsTrigger: 0
  232. m_Enabled: 1
  233. m_Radius: 0.5000001
  234. m_Height: 2
  235. m_Direction: 1
  236. m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}