1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071 |
- using ChivaXR;
- using ChivaXR.Op;
- using ChivaXR.VR;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using VRTK.Controllables.PhysicsBased;
- public class CreateProcessManagerByAnimationDataEditor : MonoBehaviour
- {
- #if UNITY_EDITOR
- public AnimationDataEditor m_AnimationDataEditor;
- [ContextMenu("创建ProcessManagerByAniDataEditor")]
- public void CreateProcessManagerByAniDataEditor()
- {
- if (m_AnimationDataEditor == null) return;
- for (int i = 0; i < m_AnimationDataEditor.animationEditorDatas.Count; i++)
- {
- OpTrigger_VRObjTriggerElement opTrigger_VRObjTriggerElement = new GameObject(m_AnimationDataEditor.animationEditorDatas[i].AniDataContainer.aniData.aniName).AddComponent<OpTrigger_VRObjTriggerElement>();
- opTrigger_VRObjTriggerElement.transform.parent = OperationManager.Instance.transform;
- opTrigger_VRObjTriggerElement.operationName = m_AnimationDataEditor.animationEditorDatas[i].AniDataContainer.aniData.aniName;
- opTrigger_VRObjTriggerElement.operationDescription = opTrigger_VRObjTriggerElement.operationName;
- opTrigger_VRObjTriggerElement.RegisterData();
- ProcessElement process = new GameObject(opTrigger_VRObjTriggerElement.operationName).AddComponent<ProcessElement>();
- process.transform.parent=ProcessManagement.Instance.transform;
- process.stepID = i + 1;
- PB_OpData pB_OpData = process.gameObject.AddComponent<PB_OpData>();
- process.processBase = pB_OpData;
- pB_OpData.opData = new OpDataInfo();
- pB_OpData.opData.operationDataName = opTrigger_VRObjTriggerElement.operationName;
- pB_OpData.opData.aniDataName = opTrigger_VRObjTriggerElement.operationName;
- }
- ProcessManagement.Instance.UpdateProcesses();
- }
- [ContextMenu("创建ProcessManagerByAniDataEditor")]
- public void CreatePCProcessManagerByAniDataEditor()
- {
- if (m_AnimationDataEditor == null) return;
- for (int i = 0; i < m_AnimationDataEditor.animationEditorDatas.Count; i++)
- {
- OpTrigger_ToolPack opTrigger_ToolPack = new GameObject(m_AnimationDataEditor.animationEditorDatas[i].AniDataContainer.aniData.aniName).AddComponent<OpTrigger_ToolPack>();
- opTrigger_ToolPack.transform.parent = OperationManager.Instance.transform;
- opTrigger_ToolPack.operationName = m_AnimationDataEditor.animationEditorDatas[i].AniDataContainer.aniData.aniName;
- opTrigger_ToolPack.operationDescription = opTrigger_ToolPack.operationName;
- opTrigger_ToolPack.RegisterData();
- ProcessElement process = new GameObject(opTrigger_ToolPack.operationName).AddComponent<ProcessElement>();
- process.transform.parent = ProcessManagement.Instance.transform;
- process.stepID = i + 1;
- PB_OpData pB_OpData = process.gameObject.AddComponent<PB_OpData>();
- process.processBase = pB_OpData;
- pB_OpData.opData = new OpDataInfo();
- pB_OpData.opData.operationDataName = opTrigger_ToolPack.operationName;
- pB_OpData.opData.aniDataName = opTrigger_ToolPack.operationName;
- }
- ProcessManagement.Instance.UpdateProcesses();
- }
- #endif
- }
|