PC_NonTrainingPanel.cs 802 B

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  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using QFramework;
  4. namespace QFramework
  5. {
  6. public class PC_NonTrainingPanelData : UIPanelData
  7. {
  8. }
  9. public partial class PC_NonTrainingPanel : UIPanel
  10. {
  11. protected override void ProcessMsg(int eventId, QMsg msg)
  12. {
  13. throw new System.NotImplementedException();
  14. }
  15. protected override void OnInit(IUIData uiData = null)
  16. {
  17. mData = uiData as PC_NonTrainingPanelData ?? new PC_NonTrainingPanelData();
  18. // please add init code here
  19. CloseBtn.onClick.AddListener(delegate
  20. {
  21. UIKit.ClosePanel<PC_NonTrainingPanel>();
  22. });
  23. }
  24. protected override void OnOpen(IUIData uiData = null)
  25. {
  26. }
  27. protected override void OnShow()
  28. {
  29. }
  30. protected override void OnHide()
  31. {
  32. }
  33. protected override void OnClose()
  34. {
  35. }
  36. }
  37. }