12345678910111213141516171819202122232425262728293031 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class ToolTipsManager : MonoSingleton<ToolTipsManager>
- {
- private ToolTipsController toolTipsController;
- private void Awake()
- {
- GameObject ToolTipsPrefab = Resources.Load("ToolTips") as GameObject;
- toolTipsController = GameObject.Instantiate(ToolTipsPrefab).GetComponent<ToolTipsController>();
- }
- /// <summary>
- /// 更新提示信息
- /// </summary>
- /// <param name="info"></param>
- /// <param name="targetPos"></param>
- public void UpdateToolTipsInfo(ToolTipsElement tipsInfo)
- {
- if (toolTipsController == null) return;
- toolTipsController.Active();
- toolTipsController.ResetInfo(tipsInfo.toolName, tipsInfo.transform);
- }
- public void DisActive()
- {
- if (toolTipsController == null) return;
- toolTipsController.DisActive();
- }
- }
|