CloseStateNode.cs 2.4 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using XNode;
  5. using System;
  6. using Sirenix.OdinInspector;
  7. using System.Linq;
  8. using ChivaXR;
  9. namespace ChivaVR.State
  10. {
  11. public class CloseStateNode : StateNode
  12. {
  13. [Input, HideInInspector] public Empty enter;
  14. [ValueDropdown("GetProcedure", IsUniqueList = true)]
  15. [OnValueChanged("ResetCurrentProcedure")]
  16. [HideLabel]
  17. public int currentProcedureStepID;
  18. private static IEnumerable GetProcedure()
  19. {
  20. return ProcessManagement.Instance.processes.Select(x => new ValueDropdownItem(x.processBase.GetPBDescribe(), x.stepID));
  21. }
  22. private ProcessElement currentProcedure;
  23. public ProcessElement CurrentProcedure
  24. {
  25. get
  26. {
  27. if (currentProcedure == null)
  28. {
  29. currentProcedure = GetCurrentProcedure();
  30. }
  31. return currentProcedure;
  32. }
  33. }
  34. public void ResetCurrentProcedure()
  35. {
  36. currentProcedure = GetCurrentProcedure();
  37. }
  38. /// <summary>
  39. /// 获取当前流程
  40. /// </summary>
  41. /// <returns></returns>
  42. public ProcessElement GetCurrentProcedure()
  43. {
  44. if (currentProcedureStepID == 0) return null;
  45. return ProcessManagement.Instance.processes.Where(x => (x.stepID.Equals(currentProcedureStepID))).First();
  46. }
  47. public override bool IsRuning { get => base.IsRuning; set => base.IsRuning = value; }
  48. public override bool IsFinished
  49. {
  50. get
  51. {
  52. if (CurrentProcedure != null)
  53. {
  54. return CurrentProcedure.finished;
  55. }
  56. return false;
  57. ;
  58. }
  59. }
  60. public override void OnEnter()
  61. {
  62. NodePort enterPort = GetInputPort("enter");
  63. if (enterPort.GetConnections().Count == 0)
  64. {
  65. return;
  66. }
  67. for (int i = 0; i < enterPort.GetConnections().Count; i++)
  68. {
  69. StateNode node = enterPort.GetConnection(i).node as StateNode;
  70. if (!node.IsFinished) return;
  71. }
  72. CloseStateNodeProcedure();
  73. }
  74. public void CloseStateNodeProcedure()
  75. {
  76. CurrentProcedure.QuitHalfWay();
  77. }
  78. }
  79. }