OnPreRenderEventTransferer.cs 552 B

1234567891011121314151617181920212223242526
  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. namespace EPOOutline
  6. {
  7. [ExecuteAlways]
  8. public class OnPreRenderEventTransferer : MonoBehaviour
  9. {
  10. private Camera attachedCamera;
  11. public Action<Camera> OnPreRenderEvent;
  12. private void Awake()
  13. {
  14. attachedCamera = GetComponent<Camera>();
  15. }
  16. private void OnPreRender()
  17. {
  18. if (OnPreRenderEvent != null)
  19. OnPreRenderEvent(attachedCamera);
  20. }
  21. }
  22. }