PC_NonTrainingPanel.prefab 8.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2852621786598744350
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 6145313726636632008}
  12. - component: {fileID: 7009291892003682010}
  13. - component: {fileID: 5426394371263569603}
  14. - component: {fileID: 8906927051225620709}
  15. m_Layer: 5
  16. m_Name: PC_NonTrainingPanel
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &6145313726636632008
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 2852621786598744350}
  29. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_Children:
  33. - {fileID: 3163121082921549069}
  34. - {fileID: 1776635452755978632}
  35. m_Father: {fileID: 0}
  36. m_RootOrder: 0
  37. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  38. m_AnchorMin: {x: 0, y: 0}
  39. m_AnchorMax: {x: 1, y: 1}
  40. m_AnchoredPosition: {x: 0, y: 0}
  41. m_SizeDelta: {x: 0, y: 0}
  42. m_Pivot: {x: 0.5, y: 0.5}
  43. --- !u!222 &7009291892003682010
  44. CanvasRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 2852621786598744350}
  50. m_CullTransparentMesh: 0
  51. --- !u!114 &5426394371263569603
  52. MonoBehaviour:
  53. m_ObjectHideFlags: 0
  54. m_CorrespondingSourceObject: {fileID: 0}
  55. m_PrefabInstance: {fileID: 0}
  56. m_PrefabAsset: {fileID: 0}
  57. m_GameObject: {fileID: 2852621786598744350}
  58. m_Enabled: 1
  59. m_EditorHideFlags: 0
  60. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  61. m_Name:
  62. m_EditorClassIdentifier:
  63. m_Material: {fileID: 0}
  64. m_Color: {r: 1, g: 1, b: 1, a: 1}
  65. m_RaycastTarget: 1
  66. m_Maskable: 1
  67. m_OnCullStateChanged:
  68. m_PersistentCalls:
  69. m_Calls: []
  70. m_Sprite: {fileID: 21300000, guid: 6467fce4890e990418b078102fb8fa9e, type: 3}
  71. m_Type: 0
  72. m_PreserveAspect: 0
  73. m_FillCenter: 1
  74. m_FillMethod: 4
  75. m_FillAmount: 1
  76. m_FillClockwise: 1
  77. m_FillOrigin: 0
  78. m_UseSpriteMesh: 0
  79. m_PixelsPerUnitMultiplier: 1
  80. --- !u!114 &8906927051225620709
  81. MonoBehaviour:
  82. m_ObjectHideFlags: 0
  83. m_CorrespondingSourceObject: {fileID: 0}
  84. m_PrefabInstance: {fileID: 0}
  85. m_PrefabAsset: {fileID: 0}
  86. m_GameObject: {fileID: 2852621786598744350}
  87. m_Enabled: 1
  88. m_EditorHideFlags: 0
  89. m_Script: {fileID: 11500000, guid: 85aae3c089e4564429e3c3868a6f354e, type: 3}
  90. m_Name:
  91. m_EditorClassIdentifier:
  92. CloseBtn: {fileID: 7669590979121833312}
  93. --- !u!1 &5710602197755702711
  94. GameObject:
  95. m_ObjectHideFlags: 0
  96. m_CorrespondingSourceObject: {fileID: 0}
  97. m_PrefabInstance: {fileID: 0}
  98. m_PrefabAsset: {fileID: 0}
  99. serializedVersion: 6
  100. m_Component:
  101. - component: {fileID: 3163121082921549069}
  102. - component: {fileID: 6929333938432933708}
  103. - component: {fileID: 7157883297991733110}
  104. m_Layer: 5
  105. m_Name: Image
  106. m_TagString: Untagged
  107. m_Icon: {fileID: 0}
  108. m_NavMeshLayer: 0
  109. m_StaticEditorFlags: 0
  110. m_IsActive: 1
  111. --- !u!224 &3163121082921549069
  112. RectTransform:
  113. m_ObjectHideFlags: 0
  114. m_CorrespondingSourceObject: {fileID: 0}
  115. m_PrefabInstance: {fileID: 0}
  116. m_PrefabAsset: {fileID: 0}
  117. m_GameObject: {fileID: 5710602197755702711}
  118. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  119. m_LocalPosition: {x: 0, y: 0, z: 0}
  120. m_LocalScale: {x: 1, y: 1, z: 1}
  121. m_Children: []
  122. m_Father: {fileID: 6145313726636632008}
  123. m_RootOrder: 0
  124. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  125. m_AnchorMin: {x: 0.5, y: 0.5}
  126. m_AnchorMax: {x: 0.5, y: 0.5}
  127. m_AnchoredPosition: {x: 0, y: -55}
  128. m_SizeDelta: {x: 1361, y: 788}
  129. m_Pivot: {x: 0.5, y: 0.5}
  130. --- !u!222 &6929333938432933708
  131. CanvasRenderer:
  132. m_ObjectHideFlags: 0
  133. m_CorrespondingSourceObject: {fileID: 0}
  134. m_PrefabInstance: {fileID: 0}
  135. m_PrefabAsset: {fileID: 0}
  136. m_GameObject: {fileID: 5710602197755702711}
  137. m_CullTransparentMesh: 0
  138. --- !u!114 &7157883297991733110
  139. MonoBehaviour:
  140. m_ObjectHideFlags: 0
  141. m_CorrespondingSourceObject: {fileID: 0}
  142. m_PrefabInstance: {fileID: 0}
  143. m_PrefabAsset: {fileID: 0}
  144. m_GameObject: {fileID: 5710602197755702711}
  145. m_Enabled: 1
  146. m_EditorHideFlags: 0
  147. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  148. m_Name:
  149. m_EditorClassIdentifier:
  150. m_Material: {fileID: 0}
  151. m_Color: {r: 1, g: 1, b: 1, a: 1}
  152. m_RaycastTarget: 1
  153. m_Maskable: 1
  154. m_OnCullStateChanged:
  155. m_PersistentCalls:
  156. m_Calls: []
  157. m_Sprite: {fileID: 21300000, guid: dcb79d2aa992ef248bd9d9268f29258e, type: 3}
  158. m_Type: 0
  159. m_PreserveAspect: 0
  160. m_FillCenter: 1
  161. m_FillMethod: 4
  162. m_FillAmount: 1
  163. m_FillClockwise: 1
  164. m_FillOrigin: 0
  165. m_UseSpriteMesh: 0
  166. m_PixelsPerUnitMultiplier: 1
  167. --- !u!1 &8719857193954229853
  168. GameObject:
  169. m_ObjectHideFlags: 0
  170. m_CorrespondingSourceObject: {fileID: 0}
  171. m_PrefabInstance: {fileID: 0}
  172. m_PrefabAsset: {fileID: 0}
  173. serializedVersion: 6
  174. m_Component:
  175. - component: {fileID: 1776635452755978632}
  176. - component: {fileID: 9159345777632499063}
  177. - component: {fileID: 7089843888349369525}
  178. - component: {fileID: 7669590979121833312}
  179. - component: {fileID: 1043240274780374945}
  180. m_Layer: 5
  181. m_Name: CloseBtn
  182. m_TagString: Untagged
  183. m_Icon: {fileID: 0}
  184. m_NavMeshLayer: 0
  185. m_StaticEditorFlags: 0
  186. m_IsActive: 1
  187. --- !u!224 &1776635452755978632
  188. RectTransform:
  189. m_ObjectHideFlags: 0
  190. m_CorrespondingSourceObject: {fileID: 0}
  191. m_PrefabInstance: {fileID: 0}
  192. m_PrefabAsset: {fileID: 0}
  193. m_GameObject: {fileID: 8719857193954229853}
  194. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  195. m_LocalPosition: {x: 0, y: 0, z: 0}
  196. m_LocalScale: {x: 1, y: 1, z: 1}
  197. m_Children: []
  198. m_Father: {fileID: 6145313726636632008}
  199. m_RootOrder: 1
  200. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  201. m_AnchorMin: {x: 1, y: 1}
  202. m_AnchorMax: {x: 1, y: 1}
  203. m_AnchoredPosition: {x: -335.1, y: -249}
  204. m_SizeDelta: {x: 44, y: 44}
  205. m_Pivot: {x: 1, y: 1}
  206. --- !u!222 &9159345777632499063
  207. CanvasRenderer:
  208. m_ObjectHideFlags: 0
  209. m_CorrespondingSourceObject: {fileID: 0}
  210. m_PrefabInstance: {fileID: 0}
  211. m_PrefabAsset: {fileID: 0}
  212. m_GameObject: {fileID: 8719857193954229853}
  213. m_CullTransparentMesh: 0
  214. --- !u!114 &7089843888349369525
  215. MonoBehaviour:
  216. m_ObjectHideFlags: 0
  217. m_CorrespondingSourceObject: {fileID: 0}
  218. m_PrefabInstance: {fileID: 0}
  219. m_PrefabAsset: {fileID: 0}
  220. m_GameObject: {fileID: 8719857193954229853}
  221. m_Enabled: 1
  222. m_EditorHideFlags: 0
  223. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  224. m_Name:
  225. m_EditorClassIdentifier:
  226. m_Material: {fileID: 0}
  227. m_Color: {r: 1, g: 1, b: 1, a: 1}
  228. m_RaycastTarget: 1
  229. m_Maskable: 1
  230. m_OnCullStateChanged:
  231. m_PersistentCalls:
  232. m_Calls: []
  233. m_Sprite: {fileID: 21300000, guid: 60d66784508f6a04bb12de91ba48e8f3, type: 3}
  234. m_Type: 0
  235. m_PreserveAspect: 0
  236. m_FillCenter: 1
  237. m_FillMethod: 4
  238. m_FillAmount: 1
  239. m_FillClockwise: 1
  240. m_FillOrigin: 0
  241. m_UseSpriteMesh: 0
  242. m_PixelsPerUnitMultiplier: 1
  243. --- !u!114 &7669590979121833312
  244. MonoBehaviour:
  245. m_ObjectHideFlags: 0
  246. m_CorrespondingSourceObject: {fileID: 0}
  247. m_PrefabInstance: {fileID: 0}
  248. m_PrefabAsset: {fileID: 0}
  249. m_GameObject: {fileID: 8719857193954229853}
  250. m_Enabled: 1
  251. m_EditorHideFlags: 0
  252. m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
  253. m_Name:
  254. m_EditorClassIdentifier:
  255. m_Navigation:
  256. m_Mode: 3
  257. m_SelectOnUp: {fileID: 0}
  258. m_SelectOnDown: {fileID: 0}
  259. m_SelectOnLeft: {fileID: 0}
  260. m_SelectOnRight: {fileID: 0}
  261. m_Transition: 1
  262. m_Colors:
  263. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  264. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  265. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  266. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  267. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  268. m_ColorMultiplier: 1
  269. m_FadeDuration: 0.1
  270. m_SpriteState:
  271. m_HighlightedSprite: {fileID: 0}
  272. m_PressedSprite: {fileID: 0}
  273. m_SelectedSprite: {fileID: 0}
  274. m_DisabledSprite: {fileID: 0}
  275. m_AnimationTriggers:
  276. m_NormalTrigger: Normal
  277. m_HighlightedTrigger: Highlighted
  278. m_PressedTrigger: Pressed
  279. m_SelectedTrigger: Selected
  280. m_DisabledTrigger: Disabled
  281. m_Interactable: 1
  282. m_TargetGraphic: {fileID: 7089843888349369525}
  283. m_OnClick:
  284. m_PersistentCalls:
  285. m_Calls: []
  286. --- !u!114 &1043240274780374945
  287. MonoBehaviour:
  288. m_ObjectHideFlags: 0
  289. m_CorrespondingSourceObject: {fileID: 0}
  290. m_PrefabInstance: {fileID: 0}
  291. m_PrefabAsset: {fileID: 0}
  292. m_GameObject: {fileID: 8719857193954229853}
  293. m_Enabled: 1
  294. m_EditorHideFlags: 0
  295. m_Script: {fileID: 11500000, guid: 0d51f3a7c41ab0346b49ae50d456bece, type: 3}
  296. m_Name:
  297. m_EditorClassIdentifier:
  298. MarkType: 0
  299. CustomComponentName: CloseBtn
  300. ComponentGeneratePath:
  301. CustomComment:
  302. mComponentName: UnityEngine.UI.Button