OperateStep.Designer.cs 2.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677
  1. /****************************************************************************
  2. * 2024.9 CHIVA
  3. ****************************************************************************/
  4. using UnityEngine;
  5. using UnityEngine.UI;
  6. using QFramework;
  7. namespace QFramework
  8. {
  9. public partial class OperateStep
  10. {
  11. [SerializeField] public UnityEngine.UI.Image ScrollViewCtrlExpandTarget;
  12. [SerializeField] public UnityEngine.UI.Image ScrollViewCtrlUnExpandTarget;
  13. [SerializeField] public UnityEngine.UI.Image ScrollViewCtrl;
  14. [SerializeField] public UnityEngine.UI.Text Title_LowestLayer;
  15. [SerializeField] public UnityEngine.UI.Text Title_MiddleLayer;
  16. [SerializeField] public UnityEngine.UI.Text Title_TopLayer;
  17. [SerializeField] public UnityEngine.UI.ScrollRect ScrollView;
  18. [SerializeField] public UnityEngine.RectTransform Content;
  19. [SerializeField] public FistStepItem FistStepItem;
  20. [SerializeField] public SecondStepItem SecondStepItem;
  21. [SerializeField] public UnityEngine.UI.Button ExpandBtn;
  22. [SerializeField] public UnityEngine.UI.Image BottomImage;
  23. [SerializeField] public UnityEngine.UI.Button PlayBtn;
  24. [SerializeField] public UnityEngine.UI.Button PauseBtn;
  25. [SerializeField] public UnityEngine.UI.Button OperateLogBtn;
  26. [SerializeField] public DownBGButton BtnPrefab;
  27. [SerializeField] public DownBGButton HelpBtn;
  28. [SerializeField] public DownBGButton ToolLibraryBtn;
  29. [SerializeField] public DownBGButton AutoPlayBtn;
  30. [SerializeField] public DownBGButton EndExam;
  31. [SerializeField] public UnityEngine.UI.Image HeadPortraitBg;
  32. [SerializeField] public UnityEngine.UI.Text HeadPortraitText;
  33. [SerializeField] public UnityEngine.UI.Text UserName;
  34. [SerializeField] public UnityEngine.UI.Text ScheduleText;
  35. [SerializeField] public UnityEngine.UI.Image SubtitleBg;
  36. [SerializeField] public RollingByTime SubtitleMask;
  37. [SerializeField] public UnityEngine.UI.Text SubtitleText;
  38. public void Clear()
  39. {
  40. ScrollViewCtrlExpandTarget = null;
  41. ScrollViewCtrlUnExpandTarget = null;
  42. ScrollViewCtrl = null;
  43. Title_LowestLayer = null;
  44. Title_MiddleLayer = null;
  45. Title_TopLayer = null;
  46. ScrollView = null;
  47. Content = null;
  48. FistStepItem = null;
  49. SecondStepItem = null;
  50. ExpandBtn = null;
  51. BottomImage = null;
  52. PlayBtn = null;
  53. PauseBtn = null;
  54. OperateLogBtn = null;
  55. BtnPrefab = null;
  56. HelpBtn = null;
  57. ToolLibraryBtn = null;
  58. AutoPlayBtn = null;
  59. EndExam = null;
  60. HeadPortraitBg = null;
  61. HeadPortraitText = null;
  62. UserName = null;
  63. ScheduleText = null;
  64. SubtitleBg = null;
  65. SubtitleMask = null;
  66. SubtitleText = null;
  67. }
  68. public override string ComponentName
  69. {
  70. get { return "OperateStep";}
  71. }
  72. }
  73. }