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- using System;
- using UnityEngine;
- using UnityEngine.UI;
- using QFramework;
- namespace QFramework
- {
- // Generate Id:c79533e3-9363-4291-96ff-cfc8546f4334
- public partial class LogSystemForm
- {
- public const string Name = "LogSystemForm";
-
- [SerializeField]
- public UnityEngine.UI.ScrollRect ScrollView;
- [SerializeField]
- public LogItem LogItem;
- [SerializeField]
- public UnityEngine.RectTransform Content;
-
- private LogSystemFormData mPrivateData = null;
-
- protected override void ClearUIComponents()
- {
- ScrollView = null;
- LogItem = null;
- Content = null;
-
- mData = null;
- }
-
- public LogSystemFormData Data
- {
- get
- {
- return mData;
- }
- }
-
- LogSystemFormData mData
- {
- get
- {
- return mPrivateData ?? (mPrivateData = new LogSystemFormData());
- }
- set
- {
- mUIData = value;
- mPrivateData = value;
- }
- }
- }
- }
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