UITreeNode01.Designer.cs 905 B

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  1. /****************************************************************************
  2. * 2024.5 LXD
  3. ****************************************************************************/
  4. using UnityEngine;
  5. using UnityEngine.UI;
  6. using QFramework;
  7. namespace QFramework
  8. {
  9. public partial class UITreeNode01
  10. {
  11. [SerializeField] public UnityEngine.UI.Image selectIcon;
  12. [SerializeField] public UnityEngine.UI.Image clickButton;
  13. [SerializeField] public UnityEngine.UI.Toggle selectToggle;
  14. [SerializeField] public UnityEngine.UI.Image ExpandImg;
  15. [SerializeField] public UnityEngine.UI.Image RecoverImg;
  16. [SerializeField] public UnityEngine.UI.Text contentText;
  17. public void Clear()
  18. {
  19. selectIcon = null;
  20. clickButton = null;
  21. selectToggle = null;
  22. ExpandImg = null;
  23. RecoverImg = null;
  24. contentText = null;
  25. }
  26. public override string ComponentName
  27. {
  28. get { return "UITreeNode01";}
  29. }
  30. }
  31. }