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- using UnityEngine;
- namespace I2.Loc
- {
- public class CallbackNotification : MonoBehaviour
- {
- public void OnModifyLocalization()
- {
- if (string.IsNullOrEmpty(Localize.MainTranslation))
- return;
-
- string PlayerColor = LocalizationManager.GetTranslation( "Color/Red" );
-
- Localize.MainTranslation = Localize.MainTranslation.Replace("{PLAYER_COLOR}", PlayerColor);
- }
- }
- }
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