QuestionPanel.cs 5.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201
  1. using UnityEngine;
  2. using UnityEngine.UI;
  3. using QFramework;
  4. using System.Collections.Generic;
  5. using System;
  6. namespace QFramework
  7. {
  8. public class QuestionPanelData : UIPanelData
  9. {
  10. //试题信息
  11. public QuestionInfo questionInfo;
  12. public Action<bool> answerCallBack;
  13. }
  14. public partial class QuestionPanel : UIPanel
  15. {
  16. /// <summary>
  17. /// 目前正确的Toggle
  18. /// </summary>
  19. public List<Toggle> m_CurrentRightToggle;
  20. /// <summary>
  21. /// 生成的所有的Toggle
  22. /// </summary>
  23. public List<Toggle> m_CurrentAllToggle;
  24. /// <summary>
  25. /// 目前题目类型
  26. /// </summary>
  27. public string m_CurrentQuestionType;
  28. protected override void OnInit(IUIData uiData = null)
  29. {
  30. mData = uiData as QuestionPanelData ?? new QuestionPanelData();
  31. }
  32. protected override void OnOpen(IUIData uiData = null)
  33. {
  34. mData = uiData as QuestionPanelData ?? new QuestionPanelData();
  35. ClearAll();
  36. QuestionType.text = mData.questionInfo.QuestionType;
  37. Topic.text = mData.questionInfo.Topic;
  38. ConfirmBtn.onClick.AddListener(OnConfirmBtnClick);
  39. InitilOptions(mData.questionInfo, mData.questionInfo.QuestionType);
  40. }
  41. protected override void OnShow()
  42. {
  43. }
  44. protected override void OnHide()
  45. {
  46. }
  47. protected override void OnClose()
  48. {
  49. }
  50. /// <summary>
  51. /// 初始化选项
  52. /// </summary>
  53. /// <param name="questionInfo"></param>
  54. private void InitilOptions(QuestionInfo questionInfo, string type)
  55. {
  56. m_CurrentQuestionType = type;
  57. if (!string.IsNullOrEmpty(questionInfo.Options))
  58. {
  59. var optionArr = questionInfo.Options.Split(';');
  60. for (int i = 0; i < optionArr.Length; i++)
  61. {
  62. var tempItem = Instantiate(option.gameObject, OptionConent.transform);
  63. tempItem.SetActive(true);
  64. var toggle = tempItem.GetComponent<Toggle>();
  65. tempItem.transform.Find("Label").GetComponent<Text>().text = optionArr[i];
  66. if (questionInfo.Answer.Contains(optionArr[i].Split('、')[0])) m_CurrentRightToggle.Add(toggle);
  67. m_CurrentAllToggle.Add(toggle);
  68. toggle.onValueChanged.AddListener(isOn =>
  69. {
  70. ToggleValuedChanged(toggle, isOn);
  71. });
  72. }
  73. }
  74. else
  75. {
  76. for (int i = 0; i < 2; i++)
  77. {
  78. var tempItem = Instantiate(option.gameObject, OptionConent.transform);
  79. tempItem.SetActive(true);
  80. var toggle = tempItem.GetComponent<Toggle>();
  81. if (i == 0)
  82. {
  83. tempItem.transform.Find("Label").GetComponent<Text>().text = "对";
  84. if (questionInfo.Answer == "对") m_CurrentRightToggle.Add(toggle);
  85. }
  86. else
  87. {
  88. tempItem.transform.Find("Label").GetComponent<Text>().text = "错";
  89. if (questionInfo.Answer == "错") m_CurrentRightToggle.Add(toggle);
  90. }
  91. m_CurrentAllToggle.Add(toggle);
  92. toggle.onValueChanged.AddListener( isOn =>
  93. {
  94. ToggleValuedChanged(toggle, isOn);
  95. } );
  96. }
  97. }
  98. }
  99. private void ToggleValuedChanged(Toggle toggle,bool isOn)
  100. {
  101. if (m_CurrentQuestionType == "判断题" || m_CurrentQuestionType == "单选题")
  102. {
  103. var tmptoggle = toggle.GetComponent<Toggle>();
  104. tmptoggle.group = OptionConent.GetComponent<ToggleGroup>();
  105. }
  106. }
  107. private void OnConfirmBtnClick()
  108. {
  109. bool result = true;
  110. foreach (var item in m_CurrentRightToggle)
  111. {
  112. if (item.isOn == false)
  113. {
  114. result = false;
  115. }
  116. }
  117. Debug.LogError(result);
  118. if (OperateSetting.Instance.m_CurrentOperationMode == OperationMode.Practice)
  119. {
  120. if (result)
  121. {
  122. mData.answerCallBack?.Invoke(result);
  123. CloseSelf();
  124. }
  125. else
  126. {
  127. ShowHighter();
  128. }
  129. }
  130. else if (OperateSetting.Instance.m_CurrentOperationMode == OperationMode.Exam)
  131. {
  132. mData.answerCallBack?.Invoke(result);
  133. CloseSelf();
  134. }
  135. }
  136. private void ShowHighter()
  137. {
  138. foreach (var item in m_CurrentAllToggle)
  139. {
  140. if (m_CurrentRightToggle.Contains(item))
  141. {
  142. item.transform.Find("Label").GetComponent<Text>().color = Color.green;
  143. }
  144. else
  145. {
  146. if (item.isOn)
  147. {
  148. item.transform.Find("Label").GetComponent<Text>().color = Color.red;
  149. }
  150. }
  151. }
  152. }
  153. private void ClearAll()
  154. {
  155. for (int i = 0; i < m_CurrentAllToggle.Count; i++)
  156. {
  157. Destroy(m_CurrentAllToggle[i].gameObject);
  158. }
  159. m_CurrentAllToggle.Clear();
  160. m_CurrentRightToggle.Clear();
  161. }
  162. }
  163. }