ToolItemPrefab.Designer.cs 1.1 KB

123456789101112131415161718192021222324252627282930313233343536373839
  1. /****************************************************************************
  2. * 2025.11 CHIVA
  3. ****************************************************************************/
  4. using UnityEngine;
  5. using UnityEngine.UI;
  6. using QFramework;
  7. namespace QFramework
  8. {
  9. public partial class ToolItemPrefab
  10. {
  11. [SerializeField] public UnityEngine.UI.Image PromptIcon;
  12. [SerializeField] public UnityEngine.UI.Image NormalState;
  13. [SerializeField] public UnityEngine.UI.Image HighterState;
  14. [SerializeField] public UnityEngine.UI.Image HighterIcon;
  15. [SerializeField] public UnityEngine.UI.Image SelectState;
  16. [SerializeField] public UnityEngine.UI.Image HighterIconSelect;
  17. [SerializeField] public UnityEngine.UI.Image ToolIcon;
  18. [SerializeField] public UnityEngine.UI.Text ToolName;
  19. public void Clear()
  20. {
  21. PromptIcon = null;
  22. NormalState = null;
  23. HighterState = null;
  24. HighterIcon = null;
  25. SelectState = null;
  26. HighterIconSelect = null;
  27. ToolIcon = null;
  28. ToolName = null;
  29. }
  30. public override string ComponentName
  31. {
  32. get { return "ToolItemPrefab";}
  33. }
  34. }
  35. }