HandHintController.cs 5.7 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using VRTK;
  5. public class HandHintController : MonoBehaviour
  6. {
  7. private static HandHintController _instance;
  8. public static HandHintController GetInstance()
  9. {
  10. if (!_instance)
  11. {
  12. _instance = (HandHintController)GameObject.FindObjectOfType(typeof(HandHintController));
  13. if (!_instance) { Debug.LogError("场景中没有活跃的HandHintController"); }
  14. }
  15. return _instance;
  16. }
  17. public HandTooltipsManager rightHandTooltipsManager;
  18. public HandTooltipsManager leftHandTooltipsManager;
  19. private void Awake()
  20. {
  21. rightHandTooltipsManager.SetToolTips(false,false);
  22. leftHandTooltipsManager.SetToolTips(false,false);
  23. }
  24. public void UpdateToolTipsText(SDK_BaseController.ControllerHand _controllerHand, SDK_BaseController.ButtonTypes _buttonType,string info)
  25. {
  26. switch (_controllerHand)
  27. {
  28. case SDK_BaseController.ControllerHand.None:
  29. break;
  30. case SDK_BaseController.ControllerHand.Left:
  31. switch (_buttonType)
  32. {
  33. case SDK_BaseController.ButtonTypes.ButtonTwo:
  34. HandHintController.GetInstance().leftHandTooltipsManager.buttonTwoTooltip.UpdateText(info);
  35. break;
  36. case SDK_BaseController.ButtonTypes.Grip:
  37. HandHintController.GetInstance().leftHandTooltipsManager.gripTooltip.UpdateText(info);
  38. break;
  39. case SDK_BaseController.ButtonTypes.Trigger:
  40. HandHintController.GetInstance().leftHandTooltipsManager.triggerTooltip.UpdateText(info);
  41. break;
  42. case SDK_BaseController.ButtonTypes.Touchpad:
  43. HandHintController.GetInstance().leftHandTooltipsManager.touchPadTooltip.UpdateText(info);
  44. break;
  45. }
  46. break;
  47. case SDK_BaseController.ControllerHand.Right:
  48. switch (_buttonType)
  49. {
  50. case SDK_BaseController.ButtonTypes.ButtonTwo:
  51. HandHintController.GetInstance().rightHandTooltipsManager.buttonTwoTooltip.UpdateText(info);
  52. break;
  53. case SDK_BaseController.ButtonTypes.Grip:
  54. HandHintController.GetInstance().rightHandTooltipsManager.gripTooltip.UpdateText(info);
  55. break;
  56. case SDK_BaseController.ButtonTypes.Trigger:
  57. HandHintController.GetInstance().rightHandTooltipsManager.triggerTooltip.UpdateText(info);
  58. break;
  59. case SDK_BaseController.ButtonTypes.Touchpad:
  60. HandHintController.GetInstance().rightHandTooltipsManager.touchPadTooltip.UpdateText(info);
  61. break;
  62. }
  63. break;
  64. default:
  65. break;
  66. }
  67. }
  68. /// <summary>
  69. /// 打开手柄提示(对应按键)
  70. /// </summary>
  71. /// <param name="_controllerHand"></param>
  72. /// <param name="_buttonType"></param>
  73. public void ShowHandHint(SDK_BaseController.ControllerHand _controllerHand, SDK_BaseController.ButtonTypes _buttonType)
  74. {
  75. switch (_controllerHand)
  76. {
  77. case SDK_BaseController.ControllerHand.Left:
  78. leftHandTooltipsManager.ShowToolTip(_buttonType);
  79. break;
  80. case SDK_BaseController.ControllerHand.Right:
  81. rightHandTooltipsManager.ShowToolTip(_buttonType);
  82. break;
  83. default:
  84. break;
  85. }
  86. }
  87. /// <summary>
  88. /// 关闭手柄提示(对应按键)
  89. /// </summary>
  90. /// <param name="_controllerHand"></param>
  91. /// <param name="_buttonType"></param>
  92. public void CloseHandHint(SDK_BaseController.ControllerHand _controllerHand, SDK_BaseController.ButtonTypes _buttonType)
  93. {
  94. switch (_controllerHand)
  95. {
  96. case SDK_BaseController.ControllerHand.Left:
  97. leftHandTooltipsManager.CloseToolTip(_buttonType);
  98. break;
  99. case SDK_BaseController.ControllerHand.Right:
  100. rightHandTooltipsManager.CloseToolTip(_buttonType);
  101. break;
  102. default:
  103. break;
  104. }
  105. }
  106. /// <summary>
  107. /// 设置手柄提示状态
  108. /// </summary>
  109. /// <param name="_controllerHand"></param>
  110. /// <param name="state"></param>
  111. public void SetHandHint(SDK_BaseController.ControllerHand _controllerHand, bool state)
  112. {
  113. switch (_controllerHand)
  114. {
  115. case SDK_BaseController.ControllerHand.Left:
  116. leftHandTooltipsManager.SetToolTips(state,false);
  117. break;
  118. case SDK_BaseController.ControllerHand.Right:
  119. rightHandTooltipsManager.SetToolTips(state,false);
  120. break;
  121. default:
  122. break;
  123. }
  124. }
  125. /// <summary>
  126. /// 设置手柄提示状态
  127. /// </summary>
  128. /// <param name="_controllerHand"></param>
  129. /// <param name="state"></param>
  130. public void SetHandHint(SDK_BaseController.ControllerHand _controllerHand, bool state, bool flash)
  131. {
  132. switch (_controllerHand)
  133. {
  134. case SDK_BaseController.ControllerHand.Left:
  135. leftHandTooltipsManager.SetToolTips(state, flash);
  136. break;
  137. case SDK_BaseController.ControllerHand.Right:
  138. rightHandTooltipsManager.SetToolTips(state, flash);
  139. break;
  140. default:
  141. break;
  142. }
  143. }
  144. }