1234567891011121314151617181920212223242526 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using ChivaXR;
- using System;
- using Sirenix.OdinInspector;
- public class AniDriver_CloseHandChe : AnimationDriverBase
- {
- public override void InitState()
- {
-
- }
- public override void FinishedState()
- {
-
- }
- public override void StartPlay(Action finishedCallBack = null)
- {
- HangDiaoController.instance.SetTarget(null);
- HangDiaoController.instance.hangDiaoRuningState = HangDiaoController.HangDiaoRunningState.收起吊钩;
- finishedCallBack?.Invoke();
- }
- }
|