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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- #pragma warning disable CS0649
- namespace EPOOutline.Demo
- {
- public class CameraController : MonoBehaviour
- {
- [SerializeField]
- private Vector3 shift;
- [SerializeField]
- private float moveSpeed = 2.0f;
- [SerializeField]
- private Transform target;
- private void Update()
- {
- transform.position = Vector3.Lerp(transform.position, target.position + shift, Time.deltaTime * moveSpeed);
- }
- }
- }
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