ToolLibraryForm.Designer.cs 1.2 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061
  1. using System;
  2. using UnityEngine;
  3. using UnityEngine.UI;
  4. using QFramework;
  5. namespace QFramework
  6. {
  7. // Generate Id:b0d09fb1-c178-4724-9a00-421cc70d14b4
  8. public partial class ToolLibraryForm
  9. {
  10. public const string Name = "ToolLibraryForm";
  11. [SerializeField]
  12. public ToolLibrarySelectElement ToolLibrarySelectElement;
  13. [SerializeField]
  14. public ToolMessageElement ToolMessageElement;
  15. [SerializeField]
  16. public ToolTypeElement ToolTypeElement;
  17. [SerializeField]
  18. public UnityEngine.UI.Button CloseBtn;
  19. [SerializeField]
  20. public UnityEngine.UI.Image ToolLibraryErrorInfoTitle;
  21. [SerializeField]
  22. public UnityEngine.UI.Text WrongInfo;
  23. private ToolLibraryFormData mPrivateData = null;
  24. protected override void ClearUIComponents()
  25. {
  26. ToolLibrarySelectElement = null;
  27. ToolMessageElement = null;
  28. ToolTypeElement = null;
  29. CloseBtn = null;
  30. ToolLibraryErrorInfoTitle = null;
  31. WrongInfo = null;
  32. mData = null;
  33. }
  34. public ToolLibraryFormData Data
  35. {
  36. get
  37. {
  38. return mData;
  39. }
  40. }
  41. ToolLibraryFormData mData
  42. {
  43. get
  44. {
  45. return mPrivateData ?? (mPrivateData = new ToolLibraryFormData());
  46. }
  47. set
  48. {
  49. mUIData = value;
  50. mPrivateData = value;
  51. }
  52. }
  53. }
  54. }