/**************************************************************************** * 2024.9 CHIVA ****************************************************************************/ using UnityEngine; using UnityEngine.UI; using QFramework; namespace QFramework { public partial class FistStepItem { [SerializeField] public UnityEngine.UI.Image Normal; [SerializeField] public UnityEngine.UI.Image Select; [SerializeField] public UnityEngine.UI.Text Num; [SerializeField] public UnityEngine.UI.Text Message; [SerializeField] public UnityEngine.UI.Button ExpandBtn; [SerializeField] public UnityEngine.UI.Image UnExpand; [SerializeField] public UnityEngine.UI.Image Expand; public void Clear() { Normal = null; Select = null; Num = null; Message = null; ExpandBtn = null; UnExpand = null; Expand = null; } public override string ComponentName { get { return "FistStepItem";} } } }