using System.Collections; using System.Collections.Generic; using UnityEngine; using ChivaXR.Op; using UnityEngine.UI; public class OpTrigger_Slider : OperationData_ValueMode { public Slider slider; private void Awake() { slider.onValueChanged.AddListener(OnSliderValueChanged); } public void OnSliderValueChanged(float value) { OpValue = value; } public override void SetDataStateValue(float value) { throw new System.NotImplementedException(); } }