using System.Collections; using System.Collections.Generic; using UnityEngine; using ChivaXR.Op; public class OpTrigger_MouseClickObj : OperationData_TriggerMode { public RayCastItem target; public override void SetDataStateValue(float value) { } public override bool TriggerCondition() { return Input.GetMouseButtonDown(0) && CameraRayCastManager.Instance.CheckCurrentHoverItem(target); } }