using System.Collections; using System.Collections.Generic; using UnityEngine; using ChivaXR.Op; /// /// 触发型操作点--点击按键 /// public class OpTrigger_InputKey : OperationData_TriggerMode { public KeyCode keyCode; public override void SetDataStateValue(float value) { Debug.Log("监听触发器"); } public override bool TriggerCondition() { return Input.GetKeyDown(keyCode); } }