/**************************************************************************** * 2024.6 LXD ****************************************************************************/ using UnityEngine; using UnityEngine.UI; using QFramework; namespace QFramework { public partial class ChanllResultItem { [SerializeField] public UnityEngine.UI.Image Bg; [SerializeField] public UnityEngine.UI.Text StepID; [SerializeField] public UnityEngine.UI.Text StepDesctript; [SerializeField] public UnityEngine.UI.Text ScoreSituation; public void Clear() { Bg = null; StepID = null; StepDesctript = null; ScoreSituation = null; } public override string ComponentName { get { return "ChanllResultItem";} } } }