using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class OperationCurvedUI : MonoBehaviour { private Text TipText; private void Awake() { TipText = transform.Find("Canvas/Image/Text").GetComponent(); } /// /// 设置提示信息 /// /// public void SetTipText(string str) { TipText.text = str; } }