# # Wavefront OBJ file # 2016 Giovanni Paolo Vigano' # for SteamVR Unity Toolkit # https://github.com/thestonefox/SteamVR_Unity_Toolkit # mtllib hexprism.mtl # object prism g prism v 0.50000 -0.50000 -0.00000 v 0.24990 -0.50000 -0.43300 v -0.25000 -0.50000 -0.43300 v -0.50000 -0.50000 -0.00000 v -0.24990 -0.50000 0.43300 v 0.24990 -0.50000 0.43300 v 0.50000 0.50000 0.00000 v 0.24990 0.50000 -0.43300 v -0.25000 0.50000 -0.43300 v -0.50000 0.50000 0.00000 v -0.24990 0.50000 0.43300 v 0.24990 0.50000 0.43300 v 0.00000 -0.50000 -0.00000 v 0.00000 0.50000 0.00000 # 14 verticies vt 0.00000 1.50000 vt 0.16667 1.50000 vt 0.16667 0.50000 vt 0.00000 0.50000 vt 0.33333 1.50000 vt 0.33333 0.50000 vt 0.50000 1.50000 vt 0.50000 0.50000 vt 0.66667 1.50000 vt 0.66667 0.50000 vt 0.83333 1.50000 vt 0.83333 0.50000 vt 1.00000 1.50000 vt 1.00000 0.50000 vt 1.50000 -0.50000 vt 1.75000 -0.93301 vt 2.00000 -0.50000 vt 1.25000 -0.93301 vt 1.00000 -0.50000 vt 1.25000 -0.06699 vt 1.75000 -0.06699 vt 2.00000 -0.50000 vt 0.50000 -0.50000 vt 0.75000 -0.93301 vt 0.25000 -0.93301 vt 0.00000 -0.50000 vt 0.25000 -0.06699 vt 0.75000 -0.06699 vt 1.00000 -0.50000 # 29 texture verticies vn 0.86593 0.00000 -0.50016 vn 0.00000 0.00000 -1.00000 vn -0.86602 0.00000 -0.50001 vn -0.86593 -0.00000 0.50016 vn 0.00000 -0.00000 1.00000 vn 0.86593 -0.00000 0.50016 vn 0.00000 -1.00000 -0.00000 vn 0.00000 1.00000 0.00000 # 8 normals usemtl Default f 1/1/1 2/2/1 8/3/1 f 1/1/1 8/3/1 7/4/1 f 2/2/2 3/5/2 9/6/2 f 2/2/2 9/6/2 8/3/2 f 3/5/3 4/7/3 10/8/3 f 3/5/3 10/8/3 9/6/3 f 4/7/4 5/9/4 11/10/4 f 4/7/4 11/10/4 10/8/4 f 5/9/5 6/11/5 12/12/5 f 5/9/5 12/12/5 11/10/5 f 6/11/6 1/13/6 7/14/6 f 6/11/6 7/14/6 12/12/6 f 13/15/7 2/16/7 1/17/7 f 13/15/7 3/18/7 2/16/7 f 13/15/7 4/19/7 3/18/7 f 13/15/7 5/20/7 4/19/7 f 13/15/7 6/21/7 5/20/7 f 13/15/7 1/22/7 6/21/7 f 14/23/8 7/19/8 8/24/8 f 14/23/8 8/24/8 9/25/8 f 14/23/8 9/25/8 10/26/8 f 14/23/8 10/26/8 11/27/8 f 14/23/8 11/27/8 12/28/8 f 14/23/8 12/28/8 7/29/8