using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraConfigInfo
{
public int m_ID;
///
/// 设备名称
///
public string m_EquipmentName;
///
/// 设备唯一编码
///
public int m_EquipmentUniqueID;
///
/// 相机初始位置
///
public Vector3 m_CameraInitPosition;
///
/// 相机初始角度
///
public Vector3 m_CameraInitRotation;
}