using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace CustomTool
{
[Serializable]
public class CameraConfig
{
///
/// 移动速度
///
public float MoveSpeed;
///
/// X轴视角旋转速度
///
public float XRotateSpeed;
///
/// Y轴视角旋转速度
///
public float YRotateSpeed;
///
/// 鼠标中键缩放速度
///
public float MiddleMouseZoomSpeed;
///
/// Y轴视角旋转向下最小限制
///
public float YMinLimit;
///
/// Y轴视角旋转向上最大限制
///
public float YMaxLimit;
///
/// 鼠标中键移动速度
///
public float MiddleMouseMoveSpeed;
}
}