using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraConfigInfo { public int m_ID; /// /// 设备名称 /// public string m_EquipmentName; /// /// 设备唯一编码 /// public int m_EquipmentUniqueID; /// /// 相机初始位置 /// public Vector3 m_CameraInitPosition; /// /// 相机初始角度 /// public Vector3 m_CameraInitRotation; }