using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace CustomTool { [Serializable] public class CameraConfig { /// /// 移动速度 /// public float MoveSpeed; /// /// X轴视角旋转速度 /// public float XRotateSpeed; /// /// Y轴视角旋转速度 /// public float YRotateSpeed; /// /// 鼠标中键缩放速度 /// public float MiddleMouseZoomSpeed; /// /// Y轴视角旋转向下最小限制 /// public float YMinLimit; /// /// Y轴视角旋转向上最大限制 /// public float YMaxLimit; /// /// 鼠标中键移动速度 /// public float MiddleMouseMoveSpeed; } }