using System; using UnityEngine; using UnityEngine.UI; using QFramework; namespace QFramework { // Generate Id:036349b0-e5c6-4f3d-af05-9bd4423acaa9 public partial class TimeForCompletingLevelsPanel { public const string Name = "TimeForCompletingLevelsPanel"; [SerializeField] public UnityEngine.UI.Text ExamTime; private TimeForCompletingLevelsPanelData mPrivateData = null; protected override void ClearUIComponents() { ExamTime = null; mData = null; } public TimeForCompletingLevelsPanelData Data { get { return mData; } } TimeForCompletingLevelsPanelData mData { get { return mPrivateData ?? (mPrivateData = new TimeForCompletingLevelsPanelData()); } set { mUIData = value; mPrivateData = value; } } } }