using System; using UnityEngine; using UnityEngine.UI; using QFramework; namespace QFramework { // Generate Id:897f0c40-529c-4d93-8985-aec048540f36 public partial class ExamPromptPanel { public const string Name = "ExamPromptPanel"; [SerializeField] public UnityEngine.UI.Button confirmBtn; [SerializeField] public UnityEngine.UI.Text PromptText; private ExamPromptPanelData mPrivateData = null; protected override void ClearUIComponents() { confirmBtn = null; PromptText = null; mData = null; } public ExamPromptPanelData Data { get { return mData; } } ExamPromptPanelData mData { get { return mPrivateData ?? (mPrivateData = new ExamPromptPanelData()); } set { mUIData = value; mPrivateData = value; } } } }