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@@ -0,0 +1,35 @@
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+using System.Collections;
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+using System.Collections.Generic;
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+using UnityEngine;
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+using Sirenix.OdinInspector;
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+using System.Linq;
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+
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+public class RetrieveMaterialTool : MonoBehaviour
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+{
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+ public Transform orginTran;
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+
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+ public Transform tragetTran;
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+
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+ /// <summary>
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+ /// 找回材质球
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+ /// </summary>
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+ public void RetrieveMaterail()
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+ {
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+ MeshRenderer[] orginMeshRenderers = orginTran.GetComponentsInChildren<MeshRenderer>(true);
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+
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+ foreach (var item in tragetTran.GetComponentsInChildren<MeshRenderer>(true))
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+ {
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+ MeshRenderer tmpOrginMeshRender = orginMeshRenderers.ToList().Find(t => t.GetComponent<MeshFilter>().sharedMesh == item.GetComponent<MeshFilter>().sharedMesh && t.sharedMaterial != item.sharedMaterial);
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+
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+ if (tmpOrginMeshRender != null)
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+ {
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+ item.sharedMaterial = tmpOrginMeshRender.sharedMaterial;
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+ Debug.Log(item.name + "已切换材质球");
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+ }
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+ }
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+
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+ }
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+
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+
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+
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+}
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